fix replace mode not working
This commit is contained in:
19
src/app.rs
19
src/app.rs
@@ -305,14 +305,7 @@ I'm sure I've checked the list, press Enter to continue"#,
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let chunk_path = game_dir.join(chunk_name.to_string());
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let output_path = if use_replace_mode {
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// In replace mode, first generate a temporary decompressed file
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let temp_path = chunk_path.with_extension("pak.temp");
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// Backup the original file
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let backup_path = chunk_path.with_extension("pak.backup");
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if backup_path.exists() {
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fs::remove_file(&backup_path)?;
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}
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fs::rename(&chunk_path, &backup_path)?;
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temp_path
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chunk_path.with_extension("pak.temp")
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} else {
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// In patch mode
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// Find the max patch id for the current chunk series
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@@ -348,8 +341,16 @@ I'm sure I've checked the list, press Enter to continue"#,
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true,
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)?;
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// In replace mode, rename the temporary file to the original file name
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// In replace mode, backup the original file
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// and rename the temporary file to the original file name
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if use_replace_mode {
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// Backup the original file
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let backup_path = chunk_path.with_extension("pak.backup");
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if backup_path.exists() {
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fs::remove_file(&backup_path)?;
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}
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fs::rename(&chunk_path, &backup_path)?;
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// Rename the temporary file to the original file name
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fs::rename(&output_path, &chunk_path)?;
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}
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println!();
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