725 lines
24 KiB
Rust
725 lines
24 KiB
Rust
use std::{
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io::{self, Write},
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path::{Path, PathBuf},
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sync::{
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Arc,
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atomic::{AtomicUsize, Ordering},
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},
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time::Duration,
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};
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use fs_err as fs;
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use color_eyre::eyre::bail;
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use dialoguer::{Input, MultiSelect, Select, theme::ColorfulTheme};
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use fs::OpenOptions;
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use indicatif::{HumanBytes, ProgressBar, ProgressStyle};
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use parking_lot::Mutex;
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use rayon::iter::{IntoParallelRefIterator, ParallelIterator};
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use re_tex::tex::Tex;
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use ree_pak_core::{
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filename::FileNameTable, pak::PakEntry, read::archive::PakArchiveReader,
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utf16_hash::Utf16HashExt, write::FileOptions,
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};
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use crate::{chunk::ChunkName, metadata::PakMetadata, util::human_bytes};
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const AUTO_CHUNK_SELECTION_SIZE_THRESHOLD: usize = 50 * 1024 * 1024; // 50MB
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const FALSE_TRUE_SELECTION: [&str; 2] = ["False", "True"];
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#[derive(Debug, Clone, Copy, PartialEq, Eq)]
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enum Mode {
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Automatic = 0,
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Manual = 1,
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Restore = 2,
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}
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impl Mode {
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fn from_index(index: usize) -> color_eyre::Result<Self> {
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match index {
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0 => Ok(Mode::Automatic),
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1 => Ok(Mode::Manual),
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2 => Ok(Mode::Restore),
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_ => bail!("Invalid mode index: {index}"),
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}
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}
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}
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#[derive(Clone)]
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struct ChunkSelection {
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chunk_name: ChunkName,
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file_size: u64,
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full_path: PathBuf,
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}
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impl std::fmt::Display for ChunkSelection {
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fn fmt(&self, f: &mut std::fmt::Formatter<'_>) -> std::fmt::Result {
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write!(f, "{} ({})", self.chunk_name, human_bytes(self.file_size))?;
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Ok(())
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}
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}
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#[derive(Default)]
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pub struct App {
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filename_table: Option<FileNameTable>,
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}
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impl App {
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pub fn run(&mut self) -> color_eyre::Result<()> {
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println!("Version v{} - Tool by @Eigeen", env!("CARGO_PKG_VERSION"));
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println!("Get updates from https://github.com/eigeen/mhws-tex-decompressor");
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println!();
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println!("Loading embedded file name table...");
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// Mode selection
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let mode = Select::with_theme(&ColorfulTheme::default())
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.with_prompt("Select mode")
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.items(["Automatic", "Manual", "Restore"])
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.default(0)
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.interact()?;
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let mode = Mode::from_index(mode)?;
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match mode {
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Mode::Automatic => self.auto_mode(),
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Mode::Manual => self.manual_mode(),
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Mode::Restore => self.restore_mode(),
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}
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}
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fn filename_table(&self) -> &FileNameTable {
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self.filename_table.as_ref().unwrap()
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}
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/// Scan for all pak files in the game directory, including DLC directory
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fn scan_all_pak_files(&self, game_dir: &Path) -> color_eyre::Result<Vec<ChunkSelection>> {
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let mut main_chunks = Vec::new();
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let mut dlc_chunks = Vec::new();
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// Scan main game directory
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self.scan_pak_files_in_dir(game_dir, &mut main_chunks)?;
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// Scan DLC directory if it exists
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let dlc_dir = game_dir.join("dlc");
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if dlc_dir.is_dir() {
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self.scan_pak_files_in_dir(&dlc_dir, &mut dlc_chunks)?;
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}
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// If both main and DLC have files, ask user which locations to process
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let selected_locations = if !main_chunks.is_empty() && !dlc_chunks.is_empty() {
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let locations = vec!["Main game directory", "DLC directory"];
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MultiSelect::with_theme(&ColorfulTheme::default())
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.with_prompt("Select locations to process (Space to select, Enter to confirm)")
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.items(&locations)
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.defaults(&[true, true])
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.interact()?
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} else if !main_chunks.is_empty() {
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vec![0]
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} else if !dlc_chunks.is_empty() {
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vec![1]
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} else {
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vec![]
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};
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let mut all_chunks = Vec::new();
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for &location_idx in &selected_locations {
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match location_idx {
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0 => all_chunks.extend(main_chunks.iter().cloned()),
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1 => all_chunks.extend(dlc_chunks.iter().cloned()),
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_ => {}
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}
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}
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all_chunks.sort_by(|a, b| a.chunk_name.cmp(&b.chunk_name));
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Ok(all_chunks)
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}
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/// Scan pak files in a specific directory
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fn scan_pak_files_in_dir(
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&self,
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dir: &Path,
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all_chunks: &mut Vec<ChunkSelection>,
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) -> color_eyre::Result<()> {
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let entries = fs::read_dir(dir)?;
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for entry in entries {
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let entry = entry?;
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if !entry.file_type()?.is_file() {
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continue;
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}
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let file_name = entry.file_name().to_string_lossy().to_string();
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let file_path = entry.path();
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if !file_name.ends_with(".pak") {
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continue;
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}
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let chunk_name = match ChunkName::try_from_str(&file_name) {
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Ok(chunk_name) => chunk_name,
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Err(e) => {
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println!("Invalid chunk name, skipped: {e}");
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continue;
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}
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};
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let file_size = fs::metadata(&file_path)?.len();
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all_chunks.push(ChunkSelection {
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chunk_name,
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file_size,
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full_path: file_path,
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});
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}
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Ok(())
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}
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fn process_chunk(
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&self,
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filename_table: &FileNameTable,
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input_path: &Path,
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output_path: &Path,
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use_full_package_mode: bool,
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use_feature_clone: bool,
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) -> color_eyre::Result<()> {
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println!("Processing chunk: {}", input_path.display());
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let file = fs::File::open(input_path)?;
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let mut reader = io::BufReader::new(file);
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let pak_archive = ree_pak_core::read::read_archive(&mut reader)?;
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let archive_reader = PakArchiveReader::new(reader, &pak_archive);
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let archive_reader_mtx = Mutex::new(archive_reader);
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// filtered entries
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let entries = if use_full_package_mode {
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pak_archive.entries().iter().collect::<Vec<_>>()
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} else {
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println!("Filtering entries...");
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pak_archive
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.entries()
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.iter()
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.filter(|entry| is_tex_file(entry.hash(), filename_table))
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.collect::<Vec<_>>()
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};
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// new pak archive
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let out_file = OpenOptions::new()
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.create(true)
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.truncate(true)
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.write(true)
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.open(output_path)?;
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// +1 for metadata
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let mut pak_writer =
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ree_pak_core::write::PakWriter::new(out_file, (entries.len() as u64) + 1);
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// write metadata
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let metadata = PakMetadata::new(use_full_package_mode);
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metadata.write_to_pak(&mut pak_writer)?;
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let pak_writer_mtx = Arc::new(Mutex::new(pak_writer));
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let bar = ProgressBar::new(entries.len() as u64);
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bar.set_style(
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ProgressStyle::default_bar()
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.template("Bytes written: {msg}\n{pos}/{len} {wide_bar}")?,
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);
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bar.enable_steady_tick(Duration::from_millis(200));
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let pak_writer_mtx1 = Arc::clone(&pak_writer_mtx);
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let bar1 = bar.clone();
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let bytes_written = AtomicUsize::new(0);
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let err = entries
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.par_iter()
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.try_for_each(move |&entry| -> color_eyre::Result<()> {
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let pak_writer_mtx = &pak_writer_mtx1;
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let bar = &bar1;
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// read raw tex file
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// parse tex file
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let mut entry_reader = {
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let mut archive_reader = archive_reader_mtx.lock();
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archive_reader.owned_entry_reader(entry.clone())?
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};
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if !is_tex_file(entry.hash(), filename_table) {
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// plain file, just copy
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let mut buf = vec![];
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std::io::copy(&mut entry_reader, &mut buf)?;
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let mut pak_writer = pak_writer_mtx.lock();
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let write_bytes = write_to_pak(
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&mut pak_writer,
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entry,
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entry.hash(),
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&buf,
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use_feature_clone,
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)?;
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bytes_written.fetch_add(write_bytes, Ordering::SeqCst);
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} else {
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let mut tex = Tex::from_reader(&mut entry_reader)?;
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// decompress mipmaps
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tex.batch_decompress()?;
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let tex_bytes = tex.as_bytes()?;
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let mut pak_writer = pak_writer_mtx.lock();
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let write_bytes = write_to_pak(
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&mut pak_writer,
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entry,
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entry.hash(),
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&tex_bytes,
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use_feature_clone,
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)?;
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bytes_written.fetch_add(write_bytes, Ordering::SeqCst);
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}
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bar.inc(1);
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if bar.position().is_multiple_of(100) {
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bar.set_message(
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HumanBytes(bytes_written.load(Ordering::SeqCst) as u64).to_string(),
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);
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}
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Ok(())
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});
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if let Err(e) = err {
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eprintln!("Error occurred when processing tex: {e}");
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eprintln!(
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"The process terminated early, we'll save the current processed tex files to pak file."
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);
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}
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match Arc::try_unwrap(pak_writer_mtx) {
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Ok(pak_writer) => pak_writer.into_inner().finish()?,
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Err(_) => panic!("Arc::try_unwrap failed"),
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};
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bar.finish();
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Ok(())
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}
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fn auto_mode(&mut self) -> color_eyre::Result<()> {
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let current_dir = std::env::current_dir()?;
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wait_for_enter(
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r#"Check list:
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1. Your game is already updated to the latest version.
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2. Uninstalled all the mods, or the generated files will break mods.
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I'm sure I've checked the list, press Enter to continue"#,
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);
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let game_dir: String = Input::<String>::with_theme(&ColorfulTheme::default())
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.show_default(true)
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.default(current_dir.to_string_lossy().to_string())
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.with_prompt("Input MonsterHunterWilds directory path")
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.interact_text()
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.unwrap()
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.trim_matches(|c| c == '\"' || c == '\'')
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.to_string();
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let game_dir = Path::new(&game_dir);
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if !game_dir.is_dir() {
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bail!("game directory not exists.");
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}
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// scan for pak files in main game directory and DLC directory
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let all_chunk_selections = self.scan_all_pak_files(game_dir)?;
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// show chunks for selection
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// only show sub chunks
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let chunk_selections: Vec<&ChunkSelection> = all_chunk_selections
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.iter()
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.filter(|chunk_selection| chunk_selection.chunk_name.sub_id().is_some())
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.collect();
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if chunk_selections.is_empty() {
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bail!("No available pak files found.");
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}
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let selected_chunks: Vec<bool> = chunk_selections
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.iter()
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.map(|chunk_selection| {
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chunk_selection.file_size >= AUTO_CHUNK_SELECTION_SIZE_THRESHOLD as u64
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})
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.collect();
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let selected_chunks: Option<Vec<usize>> =
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MultiSelect::with_theme(&ColorfulTheme::default())
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.with_prompt("Select chunks to process (Space to select, Enter to confirm)")
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.items(&chunk_selections)
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.defaults(&selected_chunks)
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.interact_opt()?;
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let Some(selected_chunks) = selected_chunks else {
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bail!("No chunks selected.");
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};
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let selected_chunk_selections: Vec<&ChunkSelection> = selected_chunks
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.iter()
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.map(|i| chunk_selections[*i])
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.collect();
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// replace mode: replace original files with uncompressed files
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// patch mode: generate patch files after original patch files
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let use_replace_mode = Select::with_theme(&ColorfulTheme::default())
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.with_prompt(
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"Replace original files with uncompressed files? (Will automatically backup original files)",
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)
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.default(0)
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.items(FALSE_TRUE_SELECTION)
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.interact()
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.unwrap();
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let use_replace_mode = use_replace_mode == 1;
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// all chunk names for patch ID tracking
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let mut all_chunk_names: Vec<ChunkName> = all_chunk_selections
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.iter()
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.map(|cs| cs.chunk_name.clone())
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.collect();
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// start processing
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for chunk_selection in selected_chunk_selections {
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let chunk_path = &chunk_selection.full_path;
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let chunk_name = &chunk_selection.chunk_name;
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let output_path = if use_replace_mode {
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// In replace mode, first generate a temporary decompressed file
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chunk_path.with_extension("pak.temp")
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} else {
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// In patch mode
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// Find the max patch id for the current chunk series
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let max_patch_id = all_chunk_names
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.iter()
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.filter(|c| {
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c.major_id() == chunk_name.major_id()
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&& c.patch_id() == chunk_name.patch_id()
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&& c.sub_id() == chunk_name.sub_id()
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})
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.filter_map(|c| c.sub_patch_id())
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.max()
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.unwrap_or(0);
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let new_patch_id = max_patch_id + 1;
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// Create a new chunk name
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let output_chunk_name = chunk_name.set_sub_patch(new_patch_id);
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// Add the new patch to the chunk list so it can be found in subsequent processing
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all_chunk_names.push(output_chunk_name.clone());
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// Determine output directory based on original chunk location
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let output_dir = chunk_path.parent().unwrap();
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output_dir.join(output_chunk_name.to_string())
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};
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println!("Output patch file: {}", output_path.display());
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self.process_chunk(
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self.filename_table(),
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chunk_path,
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&output_path,
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use_replace_mode,
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true,
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)?;
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// In replace mode, backup the original file
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// and rename the temporary file to the original file name
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if use_replace_mode {
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// Backup the original file
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let backup_path = chunk_path.with_extension("pak.backup");
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if backup_path.exists() {
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fs::remove_file(&backup_path)?;
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}
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fs::rename(chunk_path, &backup_path)?;
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// Rename the temporary file to the original file name
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fs::rename(&output_path, chunk_path)?;
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}
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println!();
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}
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Ok(())
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}
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fn manual_mode(&mut self) -> color_eyre::Result<()> {
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let input: String = Input::with_theme(&ColorfulTheme::default())
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.show_default(true)
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.default("re_chunk_000.pak.sub_000.pak".to_string())
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.with_prompt("Input .pak file path")
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.interact_text()
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.unwrap()
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.trim_matches(|c| c == '\"' || c == '\'')
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.to_string();
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let input_path = Path::new(&input);
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if !input_path.is_file() {
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bail!("input file not exists.");
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}
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let use_full_package_mode = Select::with_theme(&ColorfulTheme::default())
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.with_prompt(
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"Package all files, including non-tex files (for replacing original files)",
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)
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.default(0)
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.items(FALSE_TRUE_SELECTION)
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.interact()
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.unwrap();
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let use_full_package_mode = use_full_package_mode == 1;
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let use_feature_clone = Select::with_theme(&ColorfulTheme::default())
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.with_prompt("Clone feature flags from original file?")
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.default(1)
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.items(FALSE_TRUE_SELECTION)
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.interact()
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.unwrap();
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let use_feature_clone = use_feature_clone == 1;
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self.process_chunk(
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self.filename_table(),
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input_path,
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&input_path.with_extension("uncompressed.pak"),
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use_full_package_mode,
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use_feature_clone,
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)?;
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Ok(())
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}
|
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|
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fn restore_mode(&mut self) -> color_eyre::Result<()> {
|
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let current_dir = std::env::current_dir()?;
|
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|
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let game_dir: String = Input::<String>::with_theme(&ColorfulTheme::default())
|
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.show_default(true)
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.default(current_dir.to_string_lossy().to_string())
|
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.with_prompt("Input MonsterHunterWilds directory path")
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.interact_text()
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.unwrap()
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.trim_matches(|c| c == '\"' || c == '\'')
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.to_string();
|
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let game_dir = Path::new(&game_dir);
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if !game_dir.is_dir() {
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bail!("game directory not exists.");
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}
|
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|
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// scan all pak files, find files generated by this tool
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println!("Scanning tool generated files...");
|
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let mut tool_generated_files = Vec::new();
|
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let mut backup_files = Vec::new();
|
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let mut all_chunks = Vec::new();
|
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|
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// Scan main directory
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self.scan_tool_files_in_directory(
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game_dir,
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&mut tool_generated_files,
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&mut backup_files,
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&mut all_chunks,
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)?;
|
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|
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// Scan DLC directory if exists
|
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let dlc_dir = game_dir.join("dlc");
|
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if dlc_dir.is_dir() {
|
|
self.scan_tool_files_in_directory(
|
|
&dlc_dir,
|
|
&mut tool_generated_files,
|
|
&mut backup_files,
|
|
&mut all_chunks,
|
|
)?;
|
|
}
|
|
|
|
if tool_generated_files.is_empty() && backup_files.is_empty() {
|
|
println!("No files found to restore.");
|
|
return Ok(());
|
|
}
|
|
|
|
println!(
|
|
"Found {} tool generated files and {} backup files",
|
|
tool_generated_files.len(),
|
|
backup_files.len()
|
|
);
|
|
|
|
// restore
|
|
let mut patch_files_to_remove = Vec::new();
|
|
for (file_path, metadata) in &tool_generated_files {
|
|
if metadata.is_full_package() {
|
|
// restore full package mode (replace mode)
|
|
// this is a replace mode generated file, find the corresponding backup file
|
|
let backup_path = file_path.with_extension("pak.backup");
|
|
if backup_path.exists() {
|
|
println!("Restore replace mode file: {}", file_path.display());
|
|
|
|
// delete the current file and restore the backup
|
|
fs::remove_file(file_path)?;
|
|
fs::rename(&backup_path, file_path)?;
|
|
|
|
println!(" Restore backup file: {}", backup_path.display());
|
|
} else {
|
|
println!("Warning: backup file not found {}", backup_path.display());
|
|
}
|
|
} else {
|
|
// restore patch mode
|
|
// this is a patch mode generated file
|
|
if let Ok(chunk_name) =
|
|
ChunkName::try_from_str(&file_path.file_name().unwrap().to_string_lossy())
|
|
{
|
|
patch_files_to_remove.push((file_path.clone(), chunk_name));
|
|
}
|
|
}
|
|
}
|
|
|
|
// remove patch files
|
|
if !patch_files_to_remove.is_empty() {
|
|
println!("Remove patch files...");
|
|
|
|
for (file_path, chunk_name) in patch_files_to_remove.iter().rev() {
|
|
println!("Remove patch file: {}", file_path.display());
|
|
|
|
// Check if there are any patches with higher numbers
|
|
let has_higher_patches = all_chunks.iter().any(|c| {
|
|
c.major_id() == chunk_name.major_id()
|
|
&& c.sub_id() == chunk_name.sub_id()
|
|
&& match (c.sub_id(), c.sub_patch_id()) {
|
|
(Some(_), Some(patch_id)) => {
|
|
patch_id > chunk_name.sub_patch_id().unwrap()
|
|
}
|
|
(None, Some(patch_id)) => patch_id > chunk_name.patch_id().unwrap(),
|
|
_ => false,
|
|
}
|
|
});
|
|
|
|
if has_higher_patches {
|
|
// create an empty patch file instead of deleting, to keep the patch sequence continuous
|
|
self.create_empty_patch_file(file_path)?;
|
|
println!(" Create empty patch file to keep sequence continuous");
|
|
} else {
|
|
// no higher patches exist, safe to delete
|
|
fs::remove_file(file_path)?;
|
|
// remove from all_chunks
|
|
all_chunks.retain(|c| c != chunk_name);
|
|
println!(" Removed patch file");
|
|
}
|
|
}
|
|
}
|
|
|
|
println!("Restore completed!");
|
|
Ok(())
|
|
}
|
|
|
|
/// Scan tool generated files in a specific directory
|
|
fn scan_tool_files_in_directory(
|
|
&self,
|
|
dir: &Path,
|
|
tool_generated_files: &mut Vec<(std::path::PathBuf, PakMetadata)>,
|
|
backup_files: &mut Vec<std::path::PathBuf>,
|
|
all_chunks: &mut Vec<ChunkName>,
|
|
) -> color_eyre::Result<()> {
|
|
let entries = fs::read_dir(dir)?;
|
|
for entry in entries {
|
|
let entry = entry?;
|
|
if !entry.file_type()?.is_file() {
|
|
continue;
|
|
}
|
|
|
|
let file_name = entry.file_name().to_string_lossy().to_string();
|
|
let file_path = entry.path();
|
|
|
|
// check backup files
|
|
if file_name.ends_with(".pak.backup") {
|
|
backup_files.push(file_path);
|
|
continue;
|
|
}
|
|
|
|
// check pak files
|
|
if !file_name.ends_with(".pak") {
|
|
continue;
|
|
}
|
|
|
|
// Check if it's a chunk or DLC file
|
|
let is_chunk = file_name.starts_with("re_chunk_");
|
|
let is_dlc = file_name.starts_with("re_dlc_");
|
|
|
|
if !is_chunk && !is_dlc {
|
|
continue;
|
|
}
|
|
|
|
// collect chunk info
|
|
if let Ok(chunk_name) = ChunkName::try_from_str(&file_name) {
|
|
all_chunks.push(chunk_name.clone());
|
|
}
|
|
|
|
// check if the file is generated by this tool
|
|
if let Ok(Some(metadata)) = self.check_tool_generated_file(&file_path) {
|
|
tool_generated_files.push((file_path, metadata));
|
|
}
|
|
}
|
|
Ok(())
|
|
}
|
|
|
|
/// check if the file is generated by this tool, return metadata
|
|
fn check_tool_generated_file(
|
|
&self,
|
|
file_path: &Path,
|
|
) -> color_eyre::Result<Option<PakMetadata>> {
|
|
let file = match fs::File::open(file_path) {
|
|
Ok(file) => file,
|
|
Err(_) => return Ok(None),
|
|
};
|
|
|
|
let mut reader = io::BufReader::new(file);
|
|
let pak_archive = match ree_pak_core::read::read_archive(&mut reader) {
|
|
Ok(archive) => archive,
|
|
Err(_) => return Ok(None),
|
|
};
|
|
|
|
PakMetadata::from_pak_archive(reader, &pak_archive)
|
|
}
|
|
|
|
/// create an empty patch file
|
|
fn create_empty_patch_file(&self, file_path: &Path) -> color_eyre::Result<()> {
|
|
let out_file = OpenOptions::new()
|
|
.create(true)
|
|
.truncate(true)
|
|
.write(true)
|
|
.open(file_path)?;
|
|
|
|
let mut pak_writer = ree_pak_core::write::PakWriter::new(out_file, 1);
|
|
|
|
// write metadata to mark this is an empty patch file
|
|
let metadata = PakMetadata::new(false);
|
|
metadata.write_to_pak(&mut pak_writer)?;
|
|
|
|
pak_writer.finish()?;
|
|
Ok(())
|
|
}
|
|
}
|
|
|
|
fn is_tex_file(hash: u64, file_name_table: &FileNameTable) -> bool {
|
|
let Some(file_name) = file_name_table.get_file_name(hash) else {
|
|
return false;
|
|
};
|
|
file_name.to_string().unwrap().ends_with(".tex.241106027")
|
|
}
|
|
|
|
fn write_to_pak<W>(
|
|
writer: &mut ree_pak_core::write::PakWriter<W>,
|
|
entry: &PakEntry,
|
|
file_name: impl Utf16HashExt,
|
|
data: &[u8],
|
|
use_feature_clone: bool,
|
|
) -> color_eyre::Result<usize>
|
|
where
|
|
W: io::Write + io::Seek,
|
|
{
|
|
let mut file_options = FileOptions::default();
|
|
if use_feature_clone {
|
|
file_options = file_options.with_unk_attr(*entry.unk_attr())
|
|
}
|
|
writer.start_file(file_name, file_options)?;
|
|
writer.write_all(data)?;
|
|
Ok(data.len())
|
|
}
|
|
|
|
fn wait_for_enter(msg: &str) {
|
|
let _: String = Input::with_theme(&ColorfulTheme::default())
|
|
.with_prompt(msg)
|
|
.allow_empty(true)
|
|
.interact_text()
|
|
.unwrap();
|
|
}
|