{ "Name": "一级风险", "Description": "", "MaxActiveCritters": 40, "MaxActiveSwarmers": 60, "MaxActiveEnemies": 60, "ResupplyCost": 80, "StartingNitra": 0, "ExtraLargeEnemyDamageResistance": [ 0.2, 0.4, 0.6, 0.8 ], "ExtraLargeEnemyDamageResistanceB": [ 0.2, 0.4, 0.6, 0.8 ], "ExtraLargeEnemyDamageResistanceC": [ 0.2, 0.4, 0.6, 0.8 ], "ExtraLargeEnemyDamageResistanceD": [ 0.6, 0.75, 0.85, 1.1 ], "EnemyDamageResistance": [ 0.45, 0.55, 0.7, 0.85 ], "SmallEnemyDamageResistance": [ 0.7, 0.7, 0.7, 0.7 ], "EnemyDamageModifier": [ 0.5, 0.5, 0.5, 0.5 ], "EnemyCountModifier": [ 0.15, 0.25, 0.45, 0.65 ], "EncounterDifficulty": [ { "weight": 1, "range": { "min": 50, "max": 150 } }, { "weight": 6, "range": { "min": 250, "max": 350 } }, { "weight": 1, "range": { "min": 400, "max": 500 } } ], "StationaryDifficulty": [ { "weight": 15, "range": { "min": 0, "max": 0 } }, { "weight": 1, "range": { "min": 150, "max": 200 } }, { "weight": 1, "range": { "min": 250, "max": 350 } } ], "EnemyWaveInterval": [ { "weight": 8.5, "range": { "min": 350, "max": 500 } } ], "EnemyNormalWaveInterval": [ { "weight": 2, "range": { "min": 150, "max": 250 } }, { "weight": 4, "range": { "min": 300, "max": 450 } } ], "EnemyNormalWaveDifficulty": [ { "weight": 1, "range": { "min": 100, "max": 200 } } ], "EnemyDiversity": [ { "weight": 1, "range": { "min": 1, "max": 2 } }, { "weight": 8, "range": { "min": 3, "max": 4 } } ], "StationaryEnemyDiversity": [ { "weight": 1, "range": { "min": 2, "max": 2 } } ], "VeteranNormal": [ { "weight": 1, "range": { "min": 0, "max": 0 } } ], "VeteranLarge": [], "DisruptiveEnemyPoolCount": { "min": 0, "max": 1 }, "MinPoolSize": 5, "MaxActiveElites": 0, "EnvironmentalDamageModifier": 0.7, "PointExtractionScalar": 0.7, "HazardBonus": 0.25, "FriendlyFireModifier": 0.1, "WaveStartDelayScale": 1, "SpeedModifier": 0.8, "AttackCooldownModifier": 0.8, "ProjectileSpeedModifier": 1, "HealthRegenerationMax": 0.15, "ReviveHealthRatio": 0.6, "EliteCooldown": 0, "EnemyDescriptors": {}, "EnemyPool": { "clear": false, "add": [], "remove": [] }, "CommonEnemies": { "clear": false, "add": [], "remove": [] }, "SpecialEnemies": { "clear": false, "add": [], "remove": [] }, "DisruptiveEnemies": { "clear": false, "add": [], "remove": [] }, "StationaryEnemies": { "clear": false, "add": [], "remove": [] }, "SeasonalEvents": [ "SE_ProspectorDrone", "SE_ProspectorDataDeposit", "SE_RivalBomb" ], "EscortMule": { "FriendlyFireModifier": 0.1, "BigHitDamageModifier": 0.5, "BigHitDamageReductionThreshold": 6, "NeutralDamageModifier": 0.1 } }