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10 Commits
7d17efd889
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main
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18d8138dc4
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3
.github/workflows/release.yml
vendored
3
.github/workflows/release.yml
vendored
@@ -3,6 +3,7 @@ name: Release Build
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on:
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push:
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tags: ["v*"]
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workflow_dispatch:
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permissions:
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contents: write
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@@ -30,8 +31,6 @@ jobs:
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run: |
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mkdir release
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copy target/release/${{ env.BINARY_NAME }}.exe release/
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copy README.md release/
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copy LICENSE release/
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- name: Upload artifact
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uses: actions/upload-artifact@v4
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|
1530
Cargo.lock
generated
1530
Cargo.lock
generated
File diff suppressed because it is too large
Load Diff
30
Cargo.toml
30
Cargo.toml
@@ -1,22 +1,26 @@
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[package]
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name = "mhws-tex-decompressor"
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version = "0.2.0"
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version = "0.3.0"
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edition = "2024"
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[dependencies]
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# local development
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re-tex = { path = "../re-tex" }
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ree-pak-core = { path = "../../ree-pak-rs/ree-pak-core" }
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# # local development
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# re-tex = { path = "../re-tex" }
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# ree-pak-core = { path = "../../ree-pak-rs/ree-pak-core" }
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# re-tex = { git = "https://github.com/eigeen/re-tex.git", branch = "main" }
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# ree-pak-core = { git = "https://github.com/eigeen/ree-pak-rs.git", branch = "main" }
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re-tex = { git = "https://github.com/eigeen/re-tex.git", branch = "main" }
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ree-pak-core = { git = "https://github.com/eigeen/ree-pak-rs.git", branch = "main" }
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dialoguer = "0.11"
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color-eyre = "0.6.5"
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# UI
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dialoguer = "0.12"
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indicatif = "0.18"
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rayon = "1.10"
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parking_lot = "0.12"
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colored = "3.0"
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fs-err = "3.1.1"
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serde = { version = "1.0.219", features = ["derive"] }
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serde_json = "1.0.141"
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color-eyre = "0.6"
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rayon = "1.11"
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parking_lot = "0.12"
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fs-err = "3.1"
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serde = { version = "1.0", features = ["derive"] }
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serde_json = "1.0"
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tokio = { version = "1.47", features = ["parking_lot", "rt-multi-thread", "macros"] }
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reqwest = { version = "0.12", features = ["json"] }
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|
Binary file not shown.
312
src/app.rs
312
src/app.rs
@@ -1,6 +1,6 @@
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use std::{
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io::{self, Write},
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path::Path,
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path::{Path, PathBuf},
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sync::{
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Arc,
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atomic::{AtomicUsize, Ordering},
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@@ -18,15 +18,12 @@ use parking_lot::Mutex;
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use rayon::iter::{IntoParallelRefIterator, ParallelIterator};
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use re_tex::tex::Tex;
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use ree_pak_core::{
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filename::{FileNameExt, FileNameTable},
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pak::PakEntry,
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read::archive::PakArchiveReader,
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write::FileOptions,
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filename::FileNameTable, pak::PakEntry, read::archive::PakArchiveReader,
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utf16_hash::Utf16HashExt, write::FileOptions,
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};
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use crate::{chunk::ChunkName, metadata::PakMetadata, util::human_bytes};
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const FILE_NAME_LIST: &[u8] = include_bytes!("../assets/MHWs_STM_Release.list.zst");
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const AUTO_CHUNK_SELECTION_SIZE_THRESHOLD: usize = 50 * 1024 * 1024; // 50MB
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const FALSE_TRUE_SELECTION: [&str; 2] = ["False", "True"];
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@@ -48,9 +45,11 @@ impl Mode {
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}
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}
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#[derive(Clone)]
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struct ChunkSelection {
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chunk_name: ChunkName,
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file_size: u64,
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full_path: PathBuf,
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}
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impl std::fmt::Display for ChunkSelection {
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@@ -68,17 +67,15 @@ pub struct App {
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impl App {
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pub fn run(&mut self) -> color_eyre::Result<()> {
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println!("Version v{} - Tool by @Eigeen", env!("CARGO_PKG_VERSION"));
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println!("Get updates at https://github.com/eigeen/mhws-tex-decompressor");
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println!("Get updates from https://github.com/eigeen/mhws-tex-decompressor");
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println!();
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println!("Loading embedded file name table...");
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let filename_table = FileNameTable::from_bytes(FILE_NAME_LIST)?;
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self.filename_table = Some(filename_table);
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// Mode selection
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let mode = Select::with_theme(&ColorfulTheme::default())
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.with_prompt("Select mode")
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.items(&["Automatic", "Manual", "Restore"])
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.items(["Automatic", "Manual", "Restore"])
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.default(0)
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.interact()?;
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let mode = Mode::from_index(mode)?;
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@@ -94,6 +91,89 @@ impl App {
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self.filename_table.as_ref().unwrap()
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}
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/// Scan for all pak files in the game directory, including DLC directory
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fn scan_all_pak_files(&self, game_dir: &Path) -> color_eyre::Result<Vec<ChunkSelection>> {
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let mut main_chunks = Vec::new();
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let mut dlc_chunks = Vec::new();
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// Scan main game directory
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self.scan_pak_files_in_dir(game_dir, &mut main_chunks)?;
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// Scan DLC directory if it exists
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let dlc_dir = game_dir.join("dlc");
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if dlc_dir.is_dir() {
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self.scan_pak_files_in_dir(&dlc_dir, &mut dlc_chunks)?;
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}
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// If both main and DLC have files, ask user which locations to process
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let selected_locations = if !main_chunks.is_empty() && !dlc_chunks.is_empty() {
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let locations = vec!["Main game directory", "DLC directory"];
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MultiSelect::with_theme(&ColorfulTheme::default())
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.with_prompt("Select locations to process (Space to select, Enter to confirm)")
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.items(&locations)
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.defaults(&[true, true])
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.interact()?
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} else if !main_chunks.is_empty() {
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vec![0]
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} else if !dlc_chunks.is_empty() {
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vec![1]
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} else {
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vec![]
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};
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let mut all_chunks = Vec::new();
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for &location_idx in &selected_locations {
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match location_idx {
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0 => all_chunks.extend(main_chunks.iter().cloned()),
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1 => all_chunks.extend(dlc_chunks.iter().cloned()),
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_ => {}
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}
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}
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all_chunks.sort_by(|a, b| a.chunk_name.cmp(&b.chunk_name));
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Ok(all_chunks)
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}
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/// Scan pak files in a specific directory
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fn scan_pak_files_in_dir(
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&self,
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dir: &Path,
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all_chunks: &mut Vec<ChunkSelection>,
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) -> color_eyre::Result<()> {
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let entries = fs::read_dir(dir)?;
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for entry in entries {
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let entry = entry?;
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if !entry.file_type()?.is_file() {
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continue;
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}
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let file_name = entry.file_name().to_string_lossy().to_string();
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let file_path = entry.path();
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if !file_name.ends_with(".pak") {
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continue;
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}
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let chunk_name = match ChunkName::try_from_str(&file_name) {
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Ok(chunk_name) => chunk_name,
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Err(e) => {
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println!("Invalid chunk name, skipped: {e}");
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continue;
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}
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};
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let file_size = fs::metadata(&file_path)?.len();
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all_chunks.push(ChunkSelection {
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chunk_name,
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file_size,
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full_path: file_path,
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});
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}
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Ok(())
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}
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fn process_chunk(
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&self,
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filename_table: &FileNameTable,
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@@ -192,7 +272,7 @@ impl App {
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}
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bar.inc(1);
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if bar.position() % 100 == 0 {
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if bar.position().is_multiple_of(100) {
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bar.set_message(
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HumanBytes(bytes_written.load(Ordering::SeqCst) as u64).to_string(),
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);
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@@ -242,51 +322,15 @@ I'm sure I've checked the list, press Enter to continue"#,
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bail!("game directory not exists.");
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}
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// scan for pak files
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let dir = fs::read_dir(game_dir)?;
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let mut all_chunks: Vec<ChunkName> = vec![];
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for entry in dir {
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let entry = entry?;
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if !entry.file_type()?.is_file() {
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continue;
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}
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let file_name = entry.file_name().to_string_lossy().to_string();
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if !file_name.ends_with(".pak") || !file_name.starts_with("re_chunk_") {
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continue;
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}
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let chunk_name = match ChunkName::try_from_str(&file_name) {
|
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Ok(chunk_name) => chunk_name,
|
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Err(e) => {
|
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println!("Invalid chunk name, skipped: {e}");
|
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continue;
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||||
}
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};
|
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all_chunks.push(chunk_name);
|
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}
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all_chunks.sort();
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// scan for pak files in main game directory and DLC directory
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let all_chunk_selections = self.scan_all_pak_files(game_dir)?;
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// show chunks for selection
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// only show sub chunks
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let chunk_selections = all_chunks
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let chunk_selections: Vec<&ChunkSelection> = all_chunk_selections
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.iter()
|
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.filter_map(|chunk| {
|
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if chunk.sub_id.is_some() {
|
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Some(chunk.to_string())
|
||||
} else {
|
||||
None
|
||||
}
|
||||
})
|
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.map(|file_name| {
|
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let file_path = game_dir.join(&file_name);
|
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let file_size = fs::metadata(file_path)?.len();
|
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Ok(ChunkSelection {
|
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chunk_name: ChunkName::try_from_str(&file_name)?,
|
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file_size,
|
||||
})
|
||||
})
|
||||
.collect::<color_eyre::Result<Vec<_>>>()?;
|
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.filter(|chunk_selection| chunk_selection.chunk_name.sub_id().is_some())
|
||||
.collect();
|
||||
if chunk_selections.is_empty() {
|
||||
bail!("No available pak files found.");
|
||||
}
|
||||
@@ -294,9 +338,9 @@ I'm sure I've checked the list, press Enter to continue"#,
|
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let selected_chunks: Vec<bool> = chunk_selections
|
||||
.iter()
|
||||
.map(|chunk_selection| {
|
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Ok(chunk_selection.file_size >= AUTO_CHUNK_SELECTION_SIZE_THRESHOLD as u64)
|
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chunk_selection.file_size >= AUTO_CHUNK_SELECTION_SIZE_THRESHOLD as u64
|
||||
})
|
||||
.collect::<color_eyre::Result<Vec<_>>>()?;
|
||||
.collect();
|
||||
|
||||
let selected_chunks: Option<Vec<usize>> =
|
||||
MultiSelect::with_theme(&ColorfulTheme::default())
|
||||
@@ -308,10 +352,10 @@ I'm sure I've checked the list, press Enter to continue"#,
|
||||
bail!("No chunks selected.");
|
||||
};
|
||||
|
||||
let selected_chunks = selected_chunks
|
||||
let selected_chunk_selections: Vec<&ChunkSelection> = selected_chunks
|
||||
.iter()
|
||||
.map(|i| chunk_selections[*i].chunk_name.clone())
|
||||
.collect::<Vec<_>>();
|
||||
.map(|i| chunk_selections[*i])
|
||||
.collect();
|
||||
|
||||
// replace mode: replace original files with uncompressed files
|
||||
// patch mode: generate patch files after original patch files
|
||||
@@ -320,47 +364,56 @@ I'm sure I've checked the list, press Enter to continue"#,
|
||||
"Replace original files with uncompressed files? (Will automatically backup original files)",
|
||||
)
|
||||
.default(0)
|
||||
.items(&FALSE_TRUE_SELECTION)
|
||||
.items(FALSE_TRUE_SELECTION)
|
||||
.interact()
|
||||
.unwrap();
|
||||
let use_replace_mode = use_replace_mode == 1;
|
||||
|
||||
// all chunk names for patch ID tracking
|
||||
let mut all_chunk_names: Vec<ChunkName> = all_chunk_selections
|
||||
.iter()
|
||||
.map(|cs| cs.chunk_name.clone())
|
||||
.collect();
|
||||
|
||||
// start processing
|
||||
for chunk_name in selected_chunks {
|
||||
let chunk_path = game_dir.join(chunk_name.to_string());
|
||||
for chunk_selection in selected_chunk_selections {
|
||||
let chunk_path = &chunk_selection.full_path;
|
||||
let chunk_name = &chunk_selection.chunk_name;
|
||||
|
||||
let output_path = if use_replace_mode {
|
||||
// In replace mode, first generate a temporary decompressed file
|
||||
chunk_path.with_extension("pak.temp")
|
||||
} else {
|
||||
// In patch mode
|
||||
// Find the max patch id for the current chunk series
|
||||
let max_patch_id = all_chunks
|
||||
let max_patch_id = all_chunk_names
|
||||
.iter()
|
||||
.filter(|c| {
|
||||
c.major_id == chunk_name.major_id
|
||||
&& c.patch_id == chunk_name.patch_id
|
||||
&& c.sub_id == chunk_name.sub_id
|
||||
c.major_id() == chunk_name.major_id()
|
||||
&& c.patch_id() == chunk_name.patch_id()
|
||||
&& c.sub_id() == chunk_name.sub_id()
|
||||
})
|
||||
.filter_map(|c| c.sub_patch_id)
|
||||
.filter_map(|c| c.sub_patch_id())
|
||||
.max()
|
||||
.unwrap_or(0);
|
||||
|
||||
let new_patch_id = max_patch_id + 1;
|
||||
|
||||
// Create a new chunk name
|
||||
let mut output_chunk_name = chunk_name.clone();
|
||||
output_chunk_name.sub_patch_id = Some(new_patch_id);
|
||||
let output_chunk_name = chunk_name.set_sub_patch(new_patch_id);
|
||||
|
||||
// Add the new patch to the chunk list so it can be found in subsequent processing
|
||||
all_chunks.push(output_chunk_name.clone());
|
||||
all_chunk_names.push(output_chunk_name.clone());
|
||||
|
||||
game_dir.join(output_chunk_name.to_string())
|
||||
// Determine output directory based on original chunk location
|
||||
let output_dir = chunk_path.parent().unwrap();
|
||||
output_dir.join(output_chunk_name.to_string())
|
||||
};
|
||||
|
||||
println!("Output patch file: {}", output_path.display());
|
||||
self.process_chunk(
|
||||
self.filename_table(),
|
||||
&chunk_path,
|
||||
chunk_path,
|
||||
&output_path,
|
||||
use_replace_mode,
|
||||
true,
|
||||
@@ -374,9 +427,9 @@ I'm sure I've checked the list, press Enter to continue"#,
|
||||
if backup_path.exists() {
|
||||
fs::remove_file(&backup_path)?;
|
||||
}
|
||||
fs::rename(&chunk_path, &backup_path)?;
|
||||
fs::rename(chunk_path, &backup_path)?;
|
||||
// Rename the temporary file to the original file name
|
||||
fs::rename(&output_path, &chunk_path)?;
|
||||
fs::rename(&output_path, chunk_path)?;
|
||||
}
|
||||
println!();
|
||||
}
|
||||
@@ -404,7 +457,7 @@ I'm sure I've checked the list, press Enter to continue"#,
|
||||
"Package all files, including non-tex files (for replacing original files)",
|
||||
)
|
||||
.default(0)
|
||||
.items(&FALSE_TRUE_SELECTION)
|
||||
.items(FALSE_TRUE_SELECTION)
|
||||
.interact()
|
||||
.unwrap();
|
||||
let use_full_package_mode = use_full_package_mode == 1;
|
||||
@@ -412,7 +465,7 @@ I'm sure I've checked the list, press Enter to continue"#,
|
||||
let use_feature_clone = Select::with_theme(&ColorfulTheme::default())
|
||||
.with_prompt("Clone feature flags from original file?")
|
||||
.default(1)
|
||||
.items(&FALSE_TRUE_SELECTION)
|
||||
.items(FALSE_TRUE_SELECTION)
|
||||
.interact()
|
||||
.unwrap();
|
||||
let use_feature_clone = use_feature_clone == 1;
|
||||
@@ -447,40 +500,27 @@ I'm sure I've checked the list, press Enter to continue"#,
|
||||
|
||||
// scan all pak files, find files generated by this tool
|
||||
println!("Scanning tool generated files...");
|
||||
let dir = fs::read_dir(game_dir)?;
|
||||
let mut tool_generated_files = Vec::new();
|
||||
let mut backup_files = Vec::new();
|
||||
let mut all_chunks = Vec::new();
|
||||
|
||||
for entry in dir {
|
||||
let entry = entry?;
|
||||
if !entry.file_type()?.is_file() {
|
||||
continue;
|
||||
}
|
||||
// Scan main directory
|
||||
self.scan_tool_files_in_directory(
|
||||
game_dir,
|
||||
&mut tool_generated_files,
|
||||
&mut backup_files,
|
||||
&mut all_chunks,
|
||||
)?;
|
||||
|
||||
let file_name = entry.file_name().to_string_lossy().to_string();
|
||||
let file_path = entry.path();
|
||||
|
||||
// check backup files
|
||||
if file_name.ends_with(".pak.backup") {
|
||||
backup_files.push(file_path);
|
||||
continue;
|
||||
}
|
||||
|
||||
// check pak files
|
||||
if !file_name.ends_with(".pak") || !file_name.starts_with("re_chunk_") {
|
||||
continue;
|
||||
}
|
||||
|
||||
// collect chunk info
|
||||
if let Ok(chunk_name) = ChunkName::try_from_str(&file_name) {
|
||||
all_chunks.push(chunk_name.clone());
|
||||
}
|
||||
|
||||
// check if the file is generated by this tool
|
||||
if let Ok(Some(metadata)) = self.check_tool_generated_file(&file_path) {
|
||||
tool_generated_files.push((file_path, metadata));
|
||||
}
|
||||
// Scan DLC directory if exists
|
||||
let dlc_dir = game_dir.join("dlc");
|
||||
if dlc_dir.is_dir() {
|
||||
self.scan_tool_files_in_directory(
|
||||
&dlc_dir,
|
||||
&mut tool_generated_files,
|
||||
&mut backup_files,
|
||||
&mut all_chunks,
|
||||
)?;
|
||||
}
|
||||
|
||||
if tool_generated_files.is_empty() && backup_files.is_empty() {
|
||||
@@ -532,13 +572,13 @@ I'm sure I've checked the list, press Enter to continue"#,
|
||||
|
||||
// Check if there are any patches with higher numbers
|
||||
let has_higher_patches = all_chunks.iter().any(|c| {
|
||||
c.major_id == chunk_name.major_id
|
||||
&& c.sub_id == chunk_name.sub_id
|
||||
&& match (c.sub_id, c.sub_patch_id) {
|
||||
c.major_id() == chunk_name.major_id()
|
||||
&& c.sub_id() == chunk_name.sub_id()
|
||||
&& match (c.sub_id(), c.sub_patch_id()) {
|
||||
(Some(_), Some(patch_id)) => {
|
||||
patch_id > chunk_name.sub_patch_id.unwrap()
|
||||
patch_id > chunk_name.sub_patch_id().unwrap()
|
||||
}
|
||||
(None, Some(patch_id)) => patch_id > chunk_name.patch_id.unwrap(),
|
||||
(None, Some(patch_id)) => patch_id > chunk_name.patch_id().unwrap(),
|
||||
_ => false,
|
||||
}
|
||||
});
|
||||
@@ -550,6 +590,8 @@ I'm sure I've checked the list, press Enter to continue"#,
|
||||
} else {
|
||||
// no higher patches exist, safe to delete
|
||||
fs::remove_file(file_path)?;
|
||||
// remove from all_chunks
|
||||
all_chunks.retain(|c| c != chunk_name);
|
||||
println!(" Removed patch file");
|
||||
}
|
||||
}
|
||||
@@ -559,6 +601,56 @@ I'm sure I've checked the list, press Enter to continue"#,
|
||||
Ok(())
|
||||
}
|
||||
|
||||
/// Scan tool generated files in a specific directory
|
||||
fn scan_tool_files_in_directory(
|
||||
&self,
|
||||
dir: &Path,
|
||||
tool_generated_files: &mut Vec<(std::path::PathBuf, PakMetadata)>,
|
||||
backup_files: &mut Vec<std::path::PathBuf>,
|
||||
all_chunks: &mut Vec<ChunkName>,
|
||||
) -> color_eyre::Result<()> {
|
||||
let entries = fs::read_dir(dir)?;
|
||||
for entry in entries {
|
||||
let entry = entry?;
|
||||
if !entry.file_type()?.is_file() {
|
||||
continue;
|
||||
}
|
||||
|
||||
let file_name = entry.file_name().to_string_lossy().to_string();
|
||||
let file_path = entry.path();
|
||||
|
||||
// check backup files
|
||||
if file_name.ends_with(".pak.backup") {
|
||||
backup_files.push(file_path);
|
||||
continue;
|
||||
}
|
||||
|
||||
// check pak files
|
||||
if !file_name.ends_with(".pak") {
|
||||
continue;
|
||||
}
|
||||
|
||||
// Check if it's a chunk or DLC file
|
||||
let is_chunk = file_name.starts_with("re_chunk_");
|
||||
let is_dlc = file_name.starts_with("re_dlc_");
|
||||
|
||||
if !is_chunk && !is_dlc {
|
||||
continue;
|
||||
}
|
||||
|
||||
// collect chunk info
|
||||
if let Ok(chunk_name) = ChunkName::try_from_str(&file_name) {
|
||||
all_chunks.push(chunk_name.clone());
|
||||
}
|
||||
|
||||
// check if the file is generated by this tool
|
||||
if let Ok(Some(metadata)) = self.check_tool_generated_file(&file_path) {
|
||||
tool_generated_files.push((file_path, metadata));
|
||||
}
|
||||
}
|
||||
Ok(())
|
||||
}
|
||||
|
||||
/// check if the file is generated by this tool, return metadata
|
||||
fn check_tool_generated_file(
|
||||
&self,
|
||||
@@ -601,13 +693,13 @@ fn is_tex_file(hash: u64, file_name_table: &FileNameTable) -> bool {
|
||||
let Some(file_name) = file_name_table.get_file_name(hash) else {
|
||||
return false;
|
||||
};
|
||||
file_name.get_name().ends_with(".tex.241106027")
|
||||
file_name.to_string().unwrap().ends_with(".tex.241106027")
|
||||
}
|
||||
|
||||
fn write_to_pak<W>(
|
||||
writer: &mut ree_pak_core::write::PakWriter<W>,
|
||||
entry: &PakEntry,
|
||||
file_name: impl FileNameExt,
|
||||
file_name: impl Utf16HashExt,
|
||||
data: &[u8],
|
||||
use_feature_clone: bool,
|
||||
) -> color_eyre::Result<usize>
|
||||
|
218
src/chunk.rs
218
src/chunk.rs
@@ -5,29 +5,36 @@
|
||||
//! - Patch: re_chunk_XXX.pak.patch_XXX.pak
|
||||
//! - Sub: re_chunk_XXX.pak.sub_XXX.pak
|
||||
//! - Sub Patch: re_chunk_XXX.pak.sub_XXX.pak.patch_XXX.pak
|
||||
//! - DLC: re_dlc_stm_3308900.pak (and more)
|
||||
|
||||
use color_eyre::eyre;
|
||||
|
||||
#[derive(Debug, Clone, PartialEq, Eq, Hash)]
|
||||
pub enum ChunkComponent {
|
||||
/// Base chunk with major ID (re_chunk_XXX.pak)
|
||||
Base(u32),
|
||||
/// DLC chunk with DLC ID (re_dlc_stm_3308900.pak)
|
||||
Dlc(String),
|
||||
/// Patch chunk with patch ID (XXX in .patch_XXX.pak)
|
||||
Patch(u32),
|
||||
/// Sub chunk with sub ID (XXX in .sub_XXX.pak)
|
||||
Sub(u32),
|
||||
/// Sub patch chunk with sub patch ID (YYY in .sub_XXX.pak.patch_YYY.pak)
|
||||
SubPatch(u32),
|
||||
}
|
||||
|
||||
#[derive(Debug, Clone, PartialEq, Eq, Hash)]
|
||||
pub struct ChunkName {
|
||||
/// Major chunk ID (XXX in re_chunk_XXX.pak)
|
||||
pub major_id: u32,
|
||||
/// Patch number (XXX in .patch_XXX.pak)
|
||||
pub patch_id: Option<u32>,
|
||||
/// Sub chunk ID (XXX in .sub_XXX.pak)
|
||||
pub sub_id: Option<u32>,
|
||||
/// Patch number for sub chunk (YYY in .sub_XXX.pak.patch_YYY.pak)
|
||||
pub sub_patch_id: Option<u32>,
|
||||
/// Chunk components
|
||||
pub components: Vec<ChunkComponent>,
|
||||
}
|
||||
|
||||
impl ChunkName {
|
||||
#[allow(dead_code)]
|
||||
/// Create a new base chunk name (re_chunk_XXX.pak)
|
||||
pub fn new(major_id: u32) -> Self {
|
||||
Self {
|
||||
major_id,
|
||||
patch_id: None,
|
||||
sub_id: None,
|
||||
sub_patch_id: None,
|
||||
components: vec![ChunkComponent::Base(major_id)],
|
||||
}
|
||||
}
|
||||
|
||||
@@ -42,36 +49,97 @@ impl ChunkName {
|
||||
}
|
||||
|
||||
// every 2 parts is a component
|
||||
let components = dot_parts
|
||||
let part_pairs = dot_parts
|
||||
.chunks_exact(2)
|
||||
.map(|c| (c[0], c[1]))
|
||||
.collect::<Vec<(&str, &str)>>();
|
||||
|
||||
// check if all parts have the correct extension
|
||||
if !components.iter().all(|(_, ext)| *ext == "pak") {
|
||||
if !part_pairs.iter().all(|(_, ext)| *ext == "pak") {
|
||||
return Err(eyre::eyre!(
|
||||
"Invalid chunk name with invalid extension: {}",
|
||||
name
|
||||
));
|
||||
}
|
||||
|
||||
let mut this = Self::new(0);
|
||||
let mut components = Vec::new();
|
||||
let mut has_sub = false;
|
||||
|
||||
for (name, _) in components.iter() {
|
||||
let component = Self::parse_component(name)?;
|
||||
for (part_name, _) in part_pairs.iter() {
|
||||
let component = Self::parse_component(part_name)?;
|
||||
match component {
|
||||
Component::Major(id) => this.major_id = id,
|
||||
Component::Sub(id) => this.sub_id = Some(id),
|
||||
Component::Major(id) => {
|
||||
components.push(ChunkComponent::Base(id));
|
||||
}
|
||||
Component::Dlc(id) => {
|
||||
components.push(ChunkComponent::Dlc(id));
|
||||
}
|
||||
Component::Sub(id) => {
|
||||
components.push(ChunkComponent::Sub(id));
|
||||
has_sub = true;
|
||||
}
|
||||
Component::Patch(id) => {
|
||||
if this.sub_id.is_some() {
|
||||
this.sub_patch_id = Some(id);
|
||||
if has_sub {
|
||||
components.push(ChunkComponent::SubPatch(id));
|
||||
} else {
|
||||
this.patch_id = Some(id);
|
||||
components.push(ChunkComponent::Patch(id));
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
Ok(this)
|
||||
Ok(Self { components })
|
||||
}
|
||||
|
||||
/// Get the major ID (base chunk ID)
|
||||
pub fn major_id(&self) -> Option<u32> {
|
||||
self.components.iter().find_map(|c| match c {
|
||||
ChunkComponent::Base(id) => Some(*id),
|
||||
_ => None,
|
||||
})
|
||||
}
|
||||
|
||||
/// Get the patch ID
|
||||
pub fn patch_id(&self) -> Option<u32> {
|
||||
self.components.iter().find_map(|c| match c {
|
||||
ChunkComponent::Patch(id) => Some(*id),
|
||||
_ => None,
|
||||
})
|
||||
}
|
||||
|
||||
/// Get the sub ID
|
||||
pub fn sub_id(&self) -> Option<u32> {
|
||||
self.components.iter().find_map(|c| match c {
|
||||
ChunkComponent::Sub(id) => Some(*id),
|
||||
_ => None,
|
||||
})
|
||||
}
|
||||
|
||||
/// Get the sub patch ID
|
||||
pub fn sub_patch_id(&self) -> Option<u32> {
|
||||
self.components.iter().find_map(|c| match c {
|
||||
ChunkComponent::SubPatch(id) => Some(*id),
|
||||
_ => None,
|
||||
})
|
||||
}
|
||||
|
||||
/// Add or replace a sub patch component with the given ID
|
||||
pub fn set_sub_patch(&self, patch_id: u32) -> Self {
|
||||
let mut new_components = self.components.clone();
|
||||
|
||||
// Check if SubPatch already exists and replace it
|
||||
if let Some(pos) = new_components
|
||||
.iter()
|
||||
.position(|c| matches!(c, ChunkComponent::SubPatch(_)))
|
||||
{
|
||||
new_components[pos] = ChunkComponent::SubPatch(patch_id);
|
||||
} else {
|
||||
new_components.push(ChunkComponent::SubPatch(patch_id));
|
||||
}
|
||||
|
||||
Self {
|
||||
components: new_components,
|
||||
}
|
||||
}
|
||||
|
||||
fn parse_component(name: &str) -> color_eyre::Result<Component> {
|
||||
@@ -82,6 +150,9 @@ impl ChunkName {
|
||||
.parse::<u32>()
|
||||
.map_err(|e| eyre::eyre!("Chunk name with invalid major ID: {}", e))?;
|
||||
Ok(Component::Major(major_id))
|
||||
} else if name.starts_with("re_dlc_") {
|
||||
let dlc_id = name.strip_prefix("re_dlc_").unwrap().to_string();
|
||||
Ok(Component::Dlc(dlc_id))
|
||||
} else if name.starts_with("patch_") {
|
||||
let patch_id = name
|
||||
.strip_prefix("patch_")
|
||||
@@ -107,18 +178,18 @@ impl ChunkName {
|
||||
|
||||
impl std::fmt::Display for ChunkName {
|
||||
fn fmt(&self, f: &mut std::fmt::Formatter<'_>) -> std::fmt::Result {
|
||||
write!(f, "re_chunk_{:03}.pak", self.major_id)?;
|
||||
if let Some(patch_id) = self.patch_id {
|
||||
write!(f, ".patch_{:03}.pak", patch_id)?;
|
||||
return Ok(());
|
||||
for (i, component) in self.components.iter().enumerate() {
|
||||
if i > 0 {
|
||||
write!(f, ".")?;
|
||||
}
|
||||
match component {
|
||||
ChunkComponent::Base(id) => write!(f, "re_chunk_{:03}.pak", id)?,
|
||||
ChunkComponent::Dlc(id) => write!(f, "re_dlc_{}.pak", id)?,
|
||||
ChunkComponent::Patch(id) => write!(f, "patch_{:03}.pak", id)?,
|
||||
ChunkComponent::Sub(id) => write!(f, "sub_{:03}.pak", id)?,
|
||||
ChunkComponent::SubPatch(id) => write!(f, "patch_{:03}.pak", id)?,
|
||||
}
|
||||
}
|
||||
if let Some(sub_id) = self.sub_id {
|
||||
write!(f, ".sub_{:03}.pak", sub_id)?;
|
||||
}
|
||||
if let Some(sub_patch_id) = self.sub_patch_id {
|
||||
write!(f, ".patch_{:03}.pak", sub_patch_id)?;
|
||||
}
|
||||
|
||||
Ok(())
|
||||
}
|
||||
}
|
||||
@@ -131,16 +202,45 @@ impl PartialOrd for ChunkName {
|
||||
|
||||
impl Ord for ChunkName {
|
||||
fn cmp(&self, other: &Self) -> std::cmp::Ordering {
|
||||
self.major_id
|
||||
.cmp(&other.major_id)
|
||||
.then(self.sub_id.cmp(&other.sub_id))
|
||||
.then(self.patch_id.cmp(&other.patch_id))
|
||||
.then(self.sub_patch_id.cmp(&other.sub_patch_id))
|
||||
// compare by component count first
|
||||
self.components
|
||||
.len()
|
||||
.cmp(&other.components.len())
|
||||
.then_with(|| {
|
||||
// compare each component
|
||||
for (a, b) in self.components.iter().zip(other.components.iter()) {
|
||||
let cmp = match (a, b) {
|
||||
(ChunkComponent::Base(a), ChunkComponent::Base(b)) => a.cmp(b),
|
||||
(ChunkComponent::Dlc(a), ChunkComponent::Dlc(b)) => a.cmp(b),
|
||||
(ChunkComponent::Patch(a), ChunkComponent::Patch(b)) => a.cmp(b),
|
||||
(ChunkComponent::Sub(a), ChunkComponent::Sub(b)) => a.cmp(b),
|
||||
(ChunkComponent::SubPatch(a), ChunkComponent::SubPatch(b)) => a.cmp(b),
|
||||
// compare by component type priority
|
||||
(ChunkComponent::Base(_), _) => std::cmp::Ordering::Less,
|
||||
(_, ChunkComponent::Base(_)) => std::cmp::Ordering::Greater,
|
||||
(ChunkComponent::Dlc(_), _) => std::cmp::Ordering::Less,
|
||||
(_, ChunkComponent::Dlc(_)) => std::cmp::Ordering::Greater,
|
||||
(ChunkComponent::Sub(_), _) => std::cmp::Ordering::Less,
|
||||
(_, ChunkComponent::Sub(_)) => std::cmp::Ordering::Greater,
|
||||
(ChunkComponent::Patch(_), ChunkComponent::SubPatch(_)) => {
|
||||
std::cmp::Ordering::Less
|
||||
}
|
||||
(ChunkComponent::SubPatch(_), ChunkComponent::Patch(_)) => {
|
||||
std::cmp::Ordering::Greater
|
||||
}
|
||||
};
|
||||
if cmp != std::cmp::Ordering::Equal {
|
||||
return cmp;
|
||||
}
|
||||
}
|
||||
std::cmp::Ordering::Equal
|
||||
})
|
||||
}
|
||||
}
|
||||
|
||||
enum Component {
|
||||
Major(u32),
|
||||
Dlc(String),
|
||||
Patch(u32),
|
||||
Sub(u32),
|
||||
}
|
||||
@@ -170,5 +270,45 @@ mod tests {
|
||||
sub_patch.to_string(),
|
||||
"re_chunk_000.pak.sub_000.pak.patch_001.pak"
|
||||
);
|
||||
|
||||
// Test DLC chunk
|
||||
let dlc = ChunkName::try_from_str("re_dlc_stm_3308900.pak").unwrap();
|
||||
assert_eq!(dlc.to_string(), "re_dlc_stm_3308900.pak");
|
||||
}
|
||||
|
||||
#[test]
|
||||
fn test_chunk_helper_methods() {
|
||||
// Test base chunk helper methods
|
||||
let base = ChunkName::new(123);
|
||||
assert_eq!(base.major_id(), Some(123));
|
||||
assert_eq!(base.patch_id(), None);
|
||||
assert_eq!(base.sub_id(), None);
|
||||
assert_eq!(base.sub_patch_id(), None);
|
||||
|
||||
// Test complex chunk helper methods
|
||||
let complex =
|
||||
ChunkName::try_from_str("re_chunk_456.pak.sub_789.pak.patch_012.pak").unwrap();
|
||||
assert_eq!(complex.major_id(), Some(456));
|
||||
assert_eq!(complex.patch_id(), None);
|
||||
assert_eq!(complex.sub_id(), Some(789));
|
||||
assert_eq!(complex.sub_patch_id(), Some(12));
|
||||
|
||||
// Test DLC chunk helper methods
|
||||
let dlc = ChunkName::try_from_str("re_dlc_stm_3308900.pak").unwrap();
|
||||
assert_eq!(dlc.major_id(), None);
|
||||
}
|
||||
|
||||
#[test]
|
||||
fn test_set_sub_patch() {
|
||||
let base = ChunkName::try_from_str("re_chunk_000.pak.sub_001.pak").unwrap();
|
||||
let with_patch = base.set_sub_patch(99);
|
||||
|
||||
assert_eq!(with_patch.major_id(), Some(0));
|
||||
assert_eq!(with_patch.sub_id(), Some(1));
|
||||
assert_eq!(with_patch.sub_patch_id(), Some(99));
|
||||
assert_eq!(
|
||||
with_patch.to_string(),
|
||||
"re_chunk_000.pak.sub_001.pak.patch_099.pak"
|
||||
);
|
||||
}
|
||||
}
|
||||
|
@@ -3,9 +3,9 @@
|
||||
use std::io::{self, Read, Write};
|
||||
|
||||
use ree_pak_core::{
|
||||
filename::{FileNameExt, FileNameFull},
|
||||
pak::PakArchive,
|
||||
read::archive::PakArchiveReader,
|
||||
utf16_hash::Utf16HashExt,
|
||||
write::{FileOptions, PakWriter},
|
||||
};
|
||||
use serde::{Deserialize, Serialize};
|
||||
@@ -37,11 +37,10 @@ impl PakMetadata {
|
||||
where
|
||||
R: io::Read + io::Seek,
|
||||
{
|
||||
let key_name = FileNameFull::new(METADATA_KEY);
|
||||
let entry = pak_archive
|
||||
.entries()
|
||||
.iter()
|
||||
.find(|entry| entry.hash() == key_name.hash_mixed());
|
||||
.find(|entry| entry.hash() == METADATA_KEY.hash_mixed());
|
||||
|
||||
if let Some(entry) = entry {
|
||||
// read file
|
||||
|
Reference in New Issue
Block a user